Atari Age

Author: Michael Z. Newman
Publisher: MIT Press
ISBN: 0262035715
Size: 24.40 MB
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The cultural contradictions of early video games: a medium for family fun (but mainly for middle-class boys), an improvement over pinball and television (but possibly harmful)

Atari To Zelda

Author: Mia Consalvo
Publisher: MIT Press
ISBN: 0262034395
Size: 28.46 MB
Format: PDF, ePub, Mobi
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In this book, Mia Consalvo looks at what happens when Japanese games travel outside Japan, and how they are played, thought about, and transformed by individuals, companies, and groups in the West.

Video Games Around The World

Author: Mark J. P. Wolf
Publisher: MIT Press
ISBN: 0262527162
Size: 61.22 MB
Format: PDF
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Thirty-nine essays explore the vast diversity of video game history and culture across all the world's continents.

Developer S Dilemma

Author: Casey O'Donnell
Publisher: MIT Press
ISBN: 0262028190
Size: 33.24 MB
Format: PDF, Docs
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An examination of work, the organization of work, and the market forces that surround it, through the lens of the collaborative practice of game development.

Indie

Author: Michael Z. Newman
Publisher: Columbia University Press
ISBN: 0231513526
Size: 15.41 MB
Format: PDF
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In doing so, he not only binds these diverse works together within a cluster of distinct viewing strategies but also invites readers to reevaluate the difference of independent cinema, as well as its relationship to class and taste culture.

Video Revolutions

Author: Michael Z. Newman
Publisher: Columbia University Press
ISBN: 0231169515
Size: 69.91 MB
Format: PDF, ePub
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In this history, Michael Z. Newman casts video as a medium of shifting value and legitimacy in relation to other media and technologies, particularly film and television.

Zap

Author: Scott Cohen
Publisher: McGraw-Hill Companies
ISBN:
Size: 48.55 MB
Format: PDF, Kindle
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Profiles the rise of Atari from its beginnings with Nolan Bushnell and capital of five hundrd dollars through its phenomenal growth in the 1970s to its numerous problems

Alternate Reality Games And The Cusp Of Digital Gameplay

Author: Antero Garcia
Publisher: Bloomsbury Publishing USA
ISBN: 1501316257
Size: 34.53 MB
Format: PDF, ePub
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By balancing the voices of designers, players, and researchers, this collection highlights how the Alternate Reality Game genre is transforming the ways we play and interact today.

Inventing The Medium

Author: Janet H. Murray
Publisher: MIT Press (MA)
ISBN: 9780262016148
Size: 78.52 MB
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With Inventing the Medium, Janet Murray provides a unified vocabulary and a common methodology for the design of digital objects and environments. It will be an essential guide for both students and practitioners in this evolving field.

Cheating

Author: Mia Consalvo
Publisher: MIT Press
ISBN: 026225011X
Size: 32.89 MB
Format: PDF, Docs
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Meanwhile, the game industry works to constrain certain readings or activities and promote certain ways of playing.