Sound Play

Author: William Cheng
Publisher: Oxford University Press
ISBN: 0199970009
Size: 21.64 MB
Format: PDF, ePub, Mobi
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With case studies spanning Final Fantasy VI, Silent Hill, Fallout 3, The Lord of the Rings Online, and Team Fortress 2, this book insists that what we do in there-in the safe, sound spaces of games-can ultimately teach us a great deal about ...

The Palgrave Handbook Of Sound Design And Music In Screen Media

Author: Liz Greene
Publisher: Springer
ISBN: 1137516801
Size: 13.32 MB
Format: PDF, Docs
View: 3470
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Cheng, W. (2014) Sound Play: Video Games and the Musical Imagination (
Oxford and New York: Oxford University Press, 2014). Collins, K. (2008) Game
Sound: An Introduction to the History, Theory, and Practice of Video Game Music
and Sound Design (Cambridge, MA and London: MIT Press, 2008). Collins, K. (
2013) Playing with Sound: A Theory of Interacting with Sound and Music in Video
Games (Cambridge, MA and London: MIT Press). Greening, C. (2014) 'Hirokazu
Tanaka ...

Debugging Game History

Author: Henry Lowood
Publisher: MIT Press
ISBN: 0262034190
Size: 50.93 MB
Format: PDF, ePub
View: 6834
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Sound Play: Video Games and the Musical Imagination. Oxford: Oxford University
Press. Collins, Karen. 2013. Playing with Sound: A Theory of Interacting with
Sound and Music in Video Games. Cambridge, MA: MIT Press. Collins, Karen.
2008. Game Sound: An Introduction to the History, Theory, and Practice of Video
Game Music and Sound Design. Cambridge, MA: MIT Press. Collins, Karen.
2006. “Loops and Bloops: Music on the Commodore 64.” Soundscapes: Journal
of Media ...

Popular Music The Key Concepts

Author: Roy Shuker
Publisher: Taylor & Francis
ISBN: 131718954X
Size: 10.46 MB
Format: PDF, ePub, Docs
View: 5798
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Academic studies of the composition and role of music in such video games, and
the social experience of playing them, are an emergent field (see further reading)
. Further reading: Cheng, W. (2014) Sound Play: Video Games and the Musical
Imagination, Oxford and New York: Oxford University Press. Collins, K. ed. (2008)
From Pac-Man to Pop Music. Interactive Audio in Games and New Media,
Basingstoke: Ashgate. The essays cover a range of topics, including issues of
aesthetics ...

The Routledge Companion To Music Technology And Education

Author: Andrew King
Publisher: Routledge
ISBN: 1317415124
Size: 76.51 MB
Format: PDF, Kindle
View: 3157
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Initial work in this area suggests that applying related learning theories in varied
video game related projects might provide students opportunities to investigate
relationships and functions of sound in interactive media, the role of music and
sound in ... Cheng, W. (2014). Sound play: video games and the musical
imagination. Oxford: Oxford University Press. Clements, A. C. (2011). Finding
your groove with popular music through video game technology. Orff Echo.
Summer Issue, 44(1).

Sounding American

Author: Jennifer Fleeger
Publisher: Oxford University Press
ISBN: 0199366500
Size: 29.66 MB
Format: PDF, Mobi
View: 2584
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OXFORD. MUSIC. /. MEDIA. SERIES. Daniel Goldmark, Series Editor Tuning In:
American Narrative Television Music Ron Rodman Special Sound: The Creation
and Legacy of the BBC Radiophonic Workshop Louis Niebur Seeing Through ...
Musical Design in the Films of Stanley Kubrick Kate McQuiston Occult Aesthetics:
Synchronization in Sound Film K.J. Donnelly Sound Play: Video Games and the
Musical Imagination William Cheng Sounding American: Hollywood, Opera, and
 ...

Making Music In Selznick S Hollywood

Author: Nathan Platte
Publisher: Oxford University Press
ISBN: 0199371121
Size: 71.85 MB
Format: PDF, ePub
View: 2205
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Oxford. Music/Media. Series. Daniel Goldmark, Series Editor Making Music in
Selznick's Hollywood NATHAN PLATTE 1 1 Oxford. Tuning In: American
Narrative Television Music Ron Rodman Special Sound: The Creation and
Legacy of the BBC ... Musical Design in the Films of Stanley Kubrick Kate
McQuiston Occult Aesthetics: Synchronization in Sound Film K.J. Donnelly Sound
Play: Video Games and the Musical Imagination William Cheng Sounding
American: Hollywood, Opera, ...

The Oxford Handbook Of Music Making And Leisure

Author: Roger Mantie
Publisher: Oxford University Press
ISBN: 0190244712
Size: 27.98 MB
Format: PDF, ePub, Docs
View: 6150
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Cheng, William. 2014. Sound Play: Video Games and the Musical Imagination.
Oxford: Oxford University Press. Clements, Ann C. 2011. “Finding Your Groove
with Popular Music through Video Game Technology.” Orff Echo summer issue
44 (1). Clements, Ann C., Tom Cody, and Beth Gibbs. 2008. “Interactive Gaming:
Musical Communities in Virtual and Imagined Worlds.” Paper presented at the
conference “Cultural Diversity in Music Education Nine,” Seattle, WA. Collins,
Karen.

The Early Film Music Of Dmitry Shostakovich

Author: Joan Titus
Publisher: Oxford University Press
ISBN: 0199315159
Size: 39.50 MB
Format: PDF, Docs
View: 2806
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Oxford. Music/Media. Series. Daniel Goldmark, Series Editor The Early Film
Music of Dmitry Shostakovich xwx Joan Titus. Tuning In: American Narrative
Television Music Ron Rodman Special Sound: The Creation and Legacy of the
BBC ... Musical Design in the Films of Stanley Kubrick Kate McQuiston Occult
Aesthetics: Synchronization in Sound Film K.J. Donnelly Sound Play: Video
Games and the Musical Imagination William Cheng Sounding American:
Hollywood, Opera, and ...

Hearing Haneke

Author: Elsie Walker
Publisher: Oxford University Press
ISBN: 0190495901
Size: 16.80 MB
Format: PDF, ePub, Mobi
View: 6702
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The Oxford Music / Media Series Daniel Goldmark, Series Editor Hearing Haneke
THE SOUND TRACKS OF A RADICAL AUTEUR Elsie ... Songs: Popular Music
and the Coming of Sound to Hollywood Cinema Katherine Spring We'll Meet
Again: Musical Design in the Films of Stanley Kubrick Kate McQuiston Occult
Aesthetics: Synchronization in Sound Film K. J. Donnelly Sound Play: Video
Games and the Musical Imagination William Cheng Sounding American:
Hollywood, Opera, ...